Mat_specular 0 tf2. It includes a brand new skin: BarOS 9, PB Mailbox, a popup with a shield for PB Defender and some other small features, tweaks and fixes. Mat_specular 0 tf2

 
 It includes a brand new skin: BarOS 9, PB Mailbox, a popup with a shield for PB Defender and some other small features, tweaks and fixesMat_specular 0 tf2 It's another convar that works similarly to mat_phong

Mat_phong 0; mat_bumpmap 0; mat_specular 0 #9 < > Showing 1-9 of 9 comments . Even though Team Fortress 2 was first released in 2007 using a modified version of the famous Source engine, it still looks totally modern and relevant in today’s gaming terms. bat file and put this inside it:Community News tf2pickup. UPDATE (08/23/22): Only added a small note to say thank you to all of you! UPDATE (04/05/20): Updated the FAQ AS WELL AS getting rid of all the purple checkerboards! Enjoy. 1 for better visuals. Seems that the map (which has no cubemap) is trying to apply said missing cubemap over all models. mat_fastspecular 1 // Fast specularity. I've seen this with custom tf2 textures not being properly setup to use cubemaps. Points: 96, Level: 1. mat_wateroverlaysize. 515 fps variability I would like to thank the OP for making this otherwise I wouldn't be able to get a decent minimum fps, and I hope some of my results help people find out what settings they want to use. 3 Frags – +. Having great gamesense with engineer (knowing ammo placement, winning 1v1s, etc) Voting closed. This should’ve fixed it. A: Go into the console and put in "mat_specular 0" without the quotes. Then you can exit the game and upload your map. r/Progressbar95. So I have a australium rocket launcher and I use mat_phong 0. 0 and CW 2. All gists Back to GitHub Back to GitHubshoober420 changed the title [TF2] mat_bumpmap "0" causes black polygon corruption [Linux] [TF2] mat_bumpmap "0" causes black polygon corruption Nov 20, 2020. Kr. Explore Gaming. You'll have to restart SFM afterwards, as the Primary Viewport will become glitched. Day 1 0 ETF2L 6v6 Summer 2023 Div2 Grand Finals: 3 Steps Backs vs. ago. For those of you who do not know what a specular map or a bump map is, I. I have this on my set launch options "-dxlevel 95 -sw -noborder -w 1600 -h 900 -console -novid -useforcedmparms -noforcemaccel -noforcemspd" Which makes my australums look silver, I want my weapons to look all gold, the ugly gold, so I went into the command prompt in-game and put "mat_phong 0, mat_specular 1, mat_bumpmap 1". It's also fps boosting a. . AutoModerator. turn it back to the way the game usually runs and it should look better. High End PC: Use 'Very High'. mat_specular 1, mat_trilinear 0, shadows off 2639 frames 28. Mat_phong 0 disables shading making tf2 look cartoony not dark. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. wonderland. KONAN Sep 22, 2017 @ 8:12am. Hello, are you usin mat_phong 0?. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. I set mat_phong to 0 and mat_specular to 1, and it gives me the all-gold aussie, which is exactly the opposite of what Star_ says in the video linked there. mat_specular 1 mat_trilinear 1 mat_viewportscale 1 mat_viewportupscale 1 mat_wateroverlaysize 1 mp_decals 9. Setting this to 0 will make ubers. mat_specular 0 buildcubemaps mat_hdr_level 0 map. Use the 'Create Server' feature and load your map. 5 . • 2 yr. org], if you are interested. 808K subscribers in the tf2 community. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. After some google searching I found some commands and I binded them as: bind i "mat_phong 0;mat_specular 0;mat_bumpmap 0;cl_showfps 2;record fix;stop;snd_restart;hud_reloadscheme It went completely fine for the first 2 weeks or so. 2Ghz. Hope this helps. Team Fortress 2. 3. Essentially, this affects the lighting and shadows on weapons and characters. Sorry for making another one of these threads. GitHub Gist: instantly share code, notes, and snippets. How to Improve TF2's Performance on Weak Machines. . Or you can just put "-mat_specular 0" without the quotes in your properties "set launch options"; as well as put "mat_specular 0" in your "autoexec" located in your usermodcfg folder. cfg" without the quotes. This might be a desired effect, but it is not intended. because this is map is so damn good that you somehow managed to make one of the worst maps in TF2 into a truly incredible one! Really wish there was a server running this. Transforms the specular mask texture. Date Posted: Apr 11, 2022 @ 11:56am. Subscribe. Community News tf2pickup. You may see a small FPS gainTeam Fortress 2. cl_allowdownload 1 //Client downloads customization files. To solve fillrate problems, reduce the number of expensive materials in the scene by simplifying the materials themselves or reducing their number by removing geometry. If set to 0, a. Only works in fullscreen. Changing it from 1 to 0 however did not change my video setting this time. Premium Powerups . Go into your C:\Program Files\Steam\Steamapps\Common\Team Fortress 2\tf\custom\My Custom Stuff\cfg folder (Or create all missing folders) 2. Like mat_phong 0 and other bunch of things. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. mat_specular 0 buildcubemaps mat_specular 1 Something was overwritten. Go on your Steam Library again. On graphics hardware that supports 2. Create autoexec. . Premium Powerups Explore Gaming. it resets the game to factory install. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit more. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. if it's in launch options then-mat_phong 0 -mat_specular 0. Per page: 15 30 50. Besides mat_phong 0, he's either using mat_specular 0 or mat_bumpmap 0. This reduces my fps from 90 to like 50. my TF2 weapon props have a purple tint on them (not a black and purple color) and it makes me mad that i can't use them with. Created by marcus. 34 votes, 28 comments. r_rimlight 0. SEOwned - Fully featured cheat. ragdoll_sleepaftertime 0. KONAN Sep 22, 2017 @ 8:12am. I have tried mat_phong and that does help but I would really like to play over 30fps and be able to deal with servers with lots of people quite well. just having high models/textures with phong/bumpmaps on with 1-2 worldlights gets you pretty solid visual quality without a massive hit to frames. will set the texture quality to high. Join. 7 for LCD with TN). Current Favorites. 0. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. voice_enable 1 //Default is 1, This is the voice chat in the game 1 = on, 0 = off. Open the dev console and type those commands in the order I gave them and you will be all set after the last map change. compared to the menu preview, is there anything I can do? All textures are as high as can be from in-game settings, and mat_phong/specular are at. trust me, it works. -map <mapname> (Load your map) -buildcubemaps. posted about 10 years ago. also don't forget read_the_♥♥♥♥ing_date 1In the console, enter. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007…Team Fortress 2. Mat_specular 0 plus mat_phong 0 actually fixes it. This will reset map without. Liviee Jasmine Tea 7 yr. Typing in mat_specular 0 will fix the problem, but it makes them look like rusted pipes. The major changes include: Fixed missing material and sound issues for the Taunt: Bare Knuckle Beatdown. shadows/ragdolls/gibs are the biggest performance drains if you're willing to. You must have Team Fortress 2 for models, textures and sounds. Just use dxlevel 95 with mat_phong 0, mat_specular 0, and mat_bumpmap 0. cfg. //Step 2. Maybe i from 2020, but if someone still lookin for an anwser, then here it is. Specifically props and world items, as well as models of characters. mat_colcorrection_disableentities 1 mat_disable_bloom 1. You may see a small FPS gainConfigs. Be sure to include the new cubemaps when publishing your level on the workshop, otherwise people will. Setting this to 0 will make ubers non-shiny, and will remove some specular effects from in-game entities which support it. Description. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007…For Team Fortress 2 on the PC, a GameFAQs message board topic titled "Question about some console commands. bsp. nope, i have a map with cubemaps that when i enable hdr, the reflections are horribly bright just like this. You can read more about it here or here [en. Needs mat_specular 0 in console for fix missing textures Map name: Gm_dachus Cool house on field Features: - Green russian house - Windows - Samovar - Trees. Team Fortress 2 > General Discussions > Topic Details. mat_reduceparticles 1 mat_specular 1 // Controls specularity. Setting this to 0 will make ubers. Water on maps have missing textures ( pink and black squared ). The Progressbar95 March update [ver. I just tried it out and my Aussie weapons don't shine, but they're not completely gold they still have the original skins. To reset map: Q-Menu - Utilities - Admin - Clean Up - Clean Up Everything. Seems that the map (which has no cubemap) is trying to apply said missing cubemap over all models. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle pine tree. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. Description. get a performance config and then manually raise the settings you want to keep high. Setting this to 0 will make ubers. If disabling specular refuses to work, type buildcubemaps in console and wait for a bit. Premium Powerups Explore Gaming. Includes: koth_suijin. You probably have -dxlevel in your launch options, which resets many video settings. Put in in the release parameters this. Join. If you aren't in DX8 try that, it might help. I'm using +mat_phong 0 +mat_specular 0 but they don't work in comp. Follow this: Open Steam Library. 76 fps (10. I have a fairly large autoexec and all of it seems to work fine except one command. 34 votes, 28 comments. Lychee Jan 26, 2013 @ 2:51am. Team Fortress 2 Texture Problems! Briefcase without any texture and when it drops became invisible with only the timer on top. mat_specular 0 buildcubemaps mat_specular 1 disconnect sv_cheats 1 mat_reloadallmaterials sv_cheats 0 Reply . mat_specular "0" // 0 Specularity on objects. 1:. use mat_specular 0 and mat_bumpmap 1. Premium Powerups Explore Gaming. // Occurs due to the transformative property of a bone being asked to setup later on when cl_SetupAllBones is at 0. Unlike in TF2, you don't have to build cubemaps 'for. #8. Can i use this a for a certain tf2 freak Aurifex Apr 11, 2017 @ 2:56pm Nice posing, wish i. Hope this helps. mat_specular 1 will enable it again when you're in a map that was made PROPERLY. Set r_rootlod 0 to get back the higher-detail "lod 0" models at close range. Hello, on any other server i play, i have about 220-250 fps and when i join mge i have about 60-70. Are you sure this will help? i have a bad computer. if using mastercoms, easiest to add the command to your custom. Aug 15, 2015 @ 1:41pm ALL OF THE TEXURE IS MISSING AND REPLACED WITH PUPRPLE AND BLACK:. I've tried every combination of mat_phong and mat_specular, messed around with dozens of graphics options. This issue started occurring after mesa 20. Once there, go into the tf folder. Restart SFM and check the materials again. 50 ratings. Hello everyone, I recently have grown tired of tf2 and i wanted to make it look more cartoony. Because someone will ask, these are the steps I am doing and usually do. Essentially, this affects the reflections of the environment on weapons, characters, or environmental objects. Submit mat_specular 0 and later. 5] Team Fortress 2 Hacks. (Fixes Australium Weapons looking like they're made of solid gold when used with mat_phong 0. 0. Try it after mat_phong 0. mat_luxels: 0: Yes: Turns on luxel visualization. It's another convar that works similarly to mat_phong. 25 mat_specular 0 mat_bumpmap 0 r_shadowmaxrendered 0 r_shadowrendertotexture 0. mat_phong 1 is your default TF2 setting, mat_phong 0 is the command where it removes all the phong from your character and shades it. Coins. Create a file called "autoexec. Go into your Garry's Mod root directory. cfg at the bottom of your autoexec? Reply replyOriginally posted by Christoffer395: Copy your map to TF2 then load it there, afterwards type this in the console is following order once the map is loaded: mat_specular 0. CryptoYou can find out what module levels your preset uses by viewing their respective cfg file. I use config cause of my poor laptop. Coins. Federal Casemaker with orange paint 2. Open the console (by clicking "Windows" > "Console" in Source FilmMaker), then type in "Mat_Specular 0", hit enter, then "BuildCubeMaps". Community News Insomnia71 is the debut of the "TF2 Zone" 9 hugs. Theorist_Reddit. At first, it was just a. r_shadowmaxrendered 0 r_shadowrendertotexture 0 r_shadows 1 nb_shadow_dist 400. Purple Reflections. I put Comanglia's Stability config in my cfg folder and autoexec. DAKKADAKKADAKKADAKKADAKKA. You may see a small FPS gainComparison between settings 'mat_phong 0' and 'mat_phong 1' on each class with a close proximity light source. Try command mat_phong 0 in the console, if that doesn't do it maybe try mat_specular 0 or mat_bumpmap 0 Reply _J-Dot Demoman • Additional comment actions. Community News tf2pickup. In third person Reply scpinvaderzimnerd • Additional comment actions. 0 coins. People liked the highlights on the weapons, this command removes them. Right click Garry's Mod, click browse local files ( should be under manage ) Then go into "garrysmod/cfg". Glitched reflectiona is an effect of rendering an model with custom reflections , first time. mat_specular 0 //disables reflections (sounds bad, but it definitely isn't as bad as it sounds) r_worldlightmin . mat_specular "0" // Set to 0 if you use mat_dxlevel 81, or else black briefcases in ctf_* maps, fix 404'd --specular highlighting. Other Team Fortress 2 SEOwned Free Hack information: The Team Fortress 2 cheat will most probably cause a false positive with your anti-virus. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. mat_specular has no significant difference. Google wasn't helping much but I didn't search here first my bad. V 1. mat_specular has no significant difference. 8 Frags – +. The mat_fastspecular console variable doesn't work at all. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. Unfortunately I don't know how to undo this? Important detail. good to turn off on low end. A. Or try making a gfx. Essentially, this affects the lighting and shadows on weapons and characters. mat_mipmaptextures 0. Contains both the. Of course, that doesn't mean you can't play on it with your friends!Team Fortress 2. mat_specular 0. My problem is that the fix for it does not work on online games it only works offline. cl_ragdoll_forcefade 1. 3" r_decals "4096" r_DispFullRadius "1000" r_DispRadius "1000" r_maxmodeldecal "100" voice_dsound "1" jpeg_quality "100" r_lod 0 mat_picmip -10 mat_parallaxmap 1 r_rootlod -10 mat_reducefillrate -10 r_threaded_particles 1. General. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle pine tree. Try mat specular 1 or mat specular 0 Reply. Team Fortress 2. Search titles only By: Search Advanced search…Offline. msc, JKdefrag, whatever) // (This is where it gets less "I already know this. Description. Unlike in TF2, you don't have to build cubemaps 'for both LDR & HDR', nor set mat_specular back to "1" as it will be changed automatically after the restart. I've been using pakrat to open the newly compiled maps, and delete all the black cubemap textures, which allows the buildcubemaps command to actually generate and store new ones, but even with HDR disabled. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 9 2017 called, SVIFT are back 6 /for. txt file to 'autoexec. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. A Team Fortress 2 (TF2) Mod in the Packs category, submitted. However, that came a long with some unwanted side effects, which is, some items that are normally "shiny" just look really glitchy and strange (orange and mottled) Examples: This is what the corpse of a spy-cicle backstab looks like with mat_specular 1. Then you can exit the game and upload your map. Use the 'Create Server' feature and load your map. She's fully posable and is a damn fine lady-bot. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. but there is a cvar mat_specular_something which disables reflections. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"launch-scripts","path":"launch-scripts","contentType":"directory"},{"name":"tr_walkway. This is probably the most important part for boost fps, first of all I want you to create a . Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-gameTeam Fortress 2. One has to use the mat_specular variable instead, suffering from the delay caused by doing it for real. // This is a compilation of the best configs for the source engine (mainly tf2) and can affect l4d, portal 2 and dota 2 as well, giving a boost to your fps in-game. Dead of Night (Dark) with Orange paint. Shiny solution: mat_phong 1;mat_specular 1;mat_bumpmap 1. Are you sure this will help? i have a bad computer. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. com] FAQ For common. For example, the water is now extrememly purple, certain guns have a purple tint when not directly under light, etc. Dann auf Eigenschaften und dort auf Start-Option festlegen. Used -default to compare, which led me to the cause. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. #5. Or in the hands of a few players. r/tf2 • 3 Heavy weapon concept i been thinking about for a few days now. 2013 · 0 comments Open [TF2] mat_fastspecular doesn't work #1602. R_decals 128. mat_specular 0 mat_trilinear 0 If you're not sure what CPU you have open control panel, go to system and security, then. I've been having trouble with buildcubemaps as well. It has many commands explained. Try mat_phong 0 Then mat_specular 1 Then mat_bumpmap 0 I think you need all three of these settings to be changed to this for it to work. 2, here's the issue on the mesa bugtracker. henke37 opened this issue Dec 23, 2013 · 0 comments Labels. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. To set a custom module level, put it in overrides/modules. mat_specular 0 mat_wateroverlaysize 8 mp_decals 0 muzzleflash_light 0 props_break_max_pieces 0 props_break_max_pieces_perframe 0 r_3dsky 0 r_PhysPropStaticLighting 0 r_WaterDrawReflection 0Developed by Valve, SFM is a 3D animation software based on the TF2 Source engine. 3 Frags – +. I prefer to keep mat_phong 0 , the game looks much better and I get higher frames, but I'll sacrifice a bit to get my normal australiums back. with dxlevel 90 the command mat_picmip -1 raises FPS by ~40% but lowers FPS by ~3% on dxlevel 80 (I'm guessing TF2 lags when trying to compress the textures for skins) Using mat_viewportscale 0. Feature Request Team Fortress 2. Setting this to 0 will make ubers. Replace UPPERCASE values with the values from your Video. mat_specular 1 // Controls specularity. In fact as soon as I enter mat_specular 0 the errors stop spamming, (though the displacements still aren't being rendered until after I have built the. Team Fortress 2 Texture Problems! Briefcase without any texture and when it drops became invisible with only the timer on top. If you see purple textures you must type mat_specular 0 in the console. Note. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. you can do 'mat_specular 0' in console to disable the missing texture reflections, but it takes a minute or so to reload it all, and it's only a temp fix. • 1 yr. mat_specular 1. Dandy Oct 1, 2016 @ 3:42pm. r_rimlight 0 // Disables rimlighting. 2. mat_specular and mat_bumpmap both set to 0. Coins. Non shiny solution: mat_phong 0;mat_specular 0;mat_bumpmap 0. Does anyone know the reason why this happens or can help? If so please leave a comment below. mat_phong 0 Fix Pack - A Mod for Team Fortress 2. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit more cartoony, somewhat like the original TF2 trailers. 0004 // a bit less wordlighting, default is . Also try mat_specular 0 for even more of a performance boost as well as (IMO) an aesthetic improvement. livefox • 12 yr. posted about 9 years ago. Edit: Enabling mat_specular didn't work either. 0. This c. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. Skip to content. Jun 27, 2021. So I don't have to type them all in every time. 2. Posts: 9. mat_reducefillrate 1 mat_reduceparticles 1 //mat_specular 0 // Controls specularity. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game. Included: Sniper's hitman's heatmaker Sniper's cleaner's carbine. Below is a screenshot with "mat_specular 0" and the other two unchanged: mat_specular 0 // Controls specularity. Althoug i. Just be aware that while disabling phong shading (mat_phong 0) does increase the cell-shaded 'cartoony' looks of classes that has its charm, it breaks certain things - Australium weapons look like entirely made of brass, the frozen corpses of Spy. if mat_specular is 1 change it to 0) in console. 8----- mat_phong 0 Fix Pack - A Mod for Team Fortress 2. Glad I could help! :-) r/tf2. Меняет светимость от убера. Team Fortress 2 > Guides > Green_bannana's Guides . Anyone knoe how he did it i did it once but i cant remember how :/. >> Credits go to the Original Author(s) of this Map. My problem is that the fix for it does not work on online games it only works offline. The major changes include:. . Since then, all models have been like this. If I set mat_phong to 1, it goes silver/muddy gold. Contains improved textures for dispenser and sentry as well as numerous props, decals, miscs and weapons. One has to use the mat_specular variable instead, suffering from the delay caused by doing it for real. The mat_phong setting enables or disables Phong shading. Don't do anything, just re-start SFM and the map now has proper reflections. cfg. . Turning this to 1 fixed the problem. mat_specular "0" mat_fastspecular "0" mat_compressedtextures "1" mat_picmip "2" mat_filtertextures "1" mat_mipmaptextures "0" r_renderoverlayfragment "0"Mostly, if not completely unused in TF2. Build your map as per normal and then start TF2. mat_specular 0 // def. #2. Ass exploder Feb 17, 2016 @ 1:22pm. 1 mat_bumpmap 0 mat_clipz 0 mat_filterlightmaps 0 mat_filtertextures 0 mat_mipmaptextures 0 mat_softwarelighting 1 mat_specular 0 mat_picmip 2 mat_parallaxmap 0 //r commands r_fastzreject -1 r_decal_cullsize 1 r_drawflecks 0. The update will be applied automatically when you restart Team Fortress 2. Team Fortress 2. GET TF2 THIS IS FROM TF2 TF2 IS FREE GET IT THEN TRY AGAIN THINK PEOPLE JESUS! #5. posted about 10 years ago. is there any fps cfg that you would recommended? I was thinking of using snoozers,cfg used for counter strike source but wanted to see first if there is a known good fps cfg in the communty for dods (cfg is a file that decresases even more some graphical settings than by default in order to increase fps. Autoexec part 1. mat_specular 0 for some reason doesn't seem to apply every time I launch the game. google. After nine years in development, hopefully it was worth the wait. 0 Im keeping this incase someone else has the same problem Last edited by Kr; Mar 18, 2014 @ 1:08pm < > Showing 1-6 of 6 comments . E: nvm turns out the server had sv_pure 0 and i had installed a skin that fixes australiums on mat_phong 0 years ago that i completely. cubemaps" I coudn't fix because I'm on vacations, I'll fix them when I come back to my home, for the moments, write "mat_specular 0" on console. Just use dxlevel 95 with mat_phong 0, mat_specular 0, and mat_bumpmap 0. @Lak3 - Doing what Spook didn't, developing and maintaining this. changelevel <name of your map>. Team Fortress 2. This is especially true for servers: . Besides mat_phong 0, he's either using mat_specular 0 or mat_bumpmap 0. Linux Macintosh. . it will most likely make the game seem as if it's crashing but this is normal unless it goes on for over a minute. then. -mat_specular 1.